AI Insights · Timothy · October 2025
Top 5 Third Person Games Performance on Unified Platform in the US, Q3 2025
Explore the Q3 2025 performance trends of the top 5 third-person games on a unified platform in the US, with insights from Sensor Tower.
In the third quarter of 2025, the top five third-person games on a unified platform in the United States showed varied performance trends, as reported by Sensor Tower.
Last War:Survival from FUNFLY PTE. LTD. experienced a slight fluctuation in weekly revenue, peaking at approximately $15.9M early in July and settling around $12.8M by the end of September. Weekly downloads showed a strong performance, hitting a high of 194.9K in mid-August. Active users increased steadily, reaching over 1.4M in early August before stabilizing around 1.1M towards the end of the quarter.
Free Fire x NARUTO SHIPPUDEN by GARENA INTERNATIONAL I PRIVATE LIMITED saw a notable revenue peak at $8.2M in late July, followed by a gradual decline to approximately $4M by the end of September. Downloads decreased steadily from 144.3K in late July to 83K by the end of the quarter. Active users showed a decline from 1.7M at the beginning of July to about 1.3M by the end of September.
PUBG MOBILE from Tencent Mobile International Limited exhibited a peak in revenue of $2.9M in early July, with a downward trend to approximately $1.6M by the end of September. Downloads decreased from 110.6K in early July to 61.4K at the end of the quarter. The active user base peaked at 1.4M in early September but saw a reduction to about 1M by the end of September.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. witnessed a significant revenue peak of $3.7M in mid-July, declining to $909K by the end of September. Downloads remained relatively stable, peaking at 11.8K in mid-July. Active users saw a gradual decline, starting at 173.3K in mid-July and closing the quarter at 148.7K.
Finally, DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., experienced a peak in revenue of $2.9M in early July, with a decline to $449K by the end of September. Downloads saw a decrease from 33K in early July to 11.8K by the end of the quarter. Active users decreased from 680K in early July to 503K by the end of September.
For more detailed insights and analysis, visit Sensor Tower.